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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / bathroom / models.lua < prev   
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Text File  |  2005-07-16  |  4.5 KB  |  249 lines

  1.  
  2. createRoom(31, 32, "images/"..codename.."/bathroom-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. X.............................X
  9. X.............................X
  10. X...............X.........X...X
  11. X.........................XXXXX
  12. X.............................X
  13. X.............................X
  14. X.........................X...X
  15. X.........................XXXXX
  16. X.............................X
  17. X.............................X
  18. XXXXXXX...................X...X
  19. X.........................XXXXX
  20. X.............................X
  21. X.............................X
  22. X.........................X...X
  23. XXXXXXX...................XXXXX
  24. X.............................X
  25. X.............................X
  26. X.............................X
  27. X.............................X
  28. X....................XXXXXXXXXX
  29. X.............................X
  30. X.............................X
  31. X.............................X
  32. XXXXX.........................X
  33. XXXXX.........................X
  34. ..............................X
  35. ..............................X
  36. XX.X.XXXXXXXXXXXXXXXXXXXXXXXXXX
  37. XX.XXXXXXXXXXXXXXXXXXXXXXXXXXXX
  38. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  39. ]])
  40. addItemAnim(room, "images/"..codename.."/bathroom-zed.png")
  41.  
  42. small = addModel("fish_small", 26, 23,
  43. [[
  44. XXX
  45. ]])
  46. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  47.  
  48. big = addModel("fish_big", 25, 24,
  49. [[
  50. XXXX
  51. XXXX
  52. ]])
  53. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  54.  
  55. item_light = addModel("item_light", 21, 25,
  56. [[
  57. X..
  58. X..
  59. XXX
  60. XX.
  61. ]])
  62. addItemAnim(item_light, "images/"..codename.."/hajzl.png")
  63.  
  64. item_light = addModel("item_light", 2, 21,
  65. [[
  66. X..
  67. X..
  68. XXX
  69. XX.
  70. ]])
  71. addItemAnim(item_light, "images/"..codename.."/hajzl.png")
  72.  
  73. item_light = addModel("item_light", 15, 26,
  74. [[
  75. XX
  76. XX
  77. XX
  78. ]])
  79. addItemAnim(item_light, "images/"..codename.."/bedna.png")
  80.  
  81. item_light = addModel("item_light", 16, 23,
  82. [[
  83. XX
  84. XX
  85. XX
  86. ]])
  87. addItemAnim(item_light, "images/"..codename.."/radio.png")
  88.  
  89. item_light = addModel("item_light", 17, 20,
  90. [[
  91. XX
  92. XX
  93. XX
  94. ]])
  95. addItemAnim(item_light, "images/"..codename.."/kufr.png")
  96.  
  97. item_light = addModel("item_light", 16, 17,
  98. [[
  99. XX
  100. XX
  101. XX
  102. ]])
  103. addItemAnim(item_light, "images/"..codename.."/kos.png")
  104.  
  105. whirlpool = addModel("item_light", 21, 17,
  106. [[
  107. XXX
  108. XXX
  109. XXX
  110. XXX
  111. ]])
  112. addItemAnim(whirlpool, "images/"..codename.."/pracka_00.png")
  113. -- extsize=9; first="pracka1.BMP"
  114.  
  115. item_light = addModel("item_light", 3, 19,
  116. [[
  117. X
  118. ]])
  119. addItemAnim(item_light, "images/"..codename.."/hajzlak.png")
  120.  
  121. item_light = addModel("item_light", 19, 28,
  122. [[
  123. X
  124. ]])
  125. addItemAnim(item_light, "images/"..codename.."/shell1.png")
  126.  
  127. item_light = addModel("item_light", 26, 28,
  128. [[
  129. X
  130. ]])
  131. addItemAnim(item_light, "images/"..codename.."/hajzlak.png")
  132.  
  133. item_light = addModel("item_light", 4, 2,
  134. [[
  135. X
  136. ]])
  137. addItemAnim(item_light, "images/"..codename.."/balonek1.png")
  138.  
  139. item_light = addModel("item_light", 25, 19,
  140. [[
  141. X
  142. X
  143. ]])
  144. addItemAnim(item_light, "images/"..codename.."/sapon.png")
  145.  
  146. sprc = addModel("item_light", 4, 1,
  147. [[
  148. .XXXXXX
  149. .X....X
  150. .X.....
  151. .X.....
  152. .X.....
  153. .X.....
  154. .X.....
  155. .X.....
  156. .X.....
  157. XXX....
  158. ]])
  159. addItemAnim(sprc, "images/"..codename.."/sprcha.png")
  160.  
  161. item_light = addModel("item_light", 13, 1,
  162. [[
  163. ...X.X...
  164. XXXXXXXXX
  165. ]])
  166. addItemAnim(item_light, "images/"..codename.."/ploutve.png")
  167.  
  168. item_light = addModel("item_light", 2, 14,
  169. [[
  170. .X.....
  171. XXXXXXX
  172. ]])
  173. addItemAnim(item_light, "images/"..codename.."/kartac.png")
  174.  
  175. item_heavy = addModel("item_heavy", 8, 27,
  176. [[
  177. X
  178. X
  179. ]])
  180. addItemAnim(item_heavy, "images/"..codename.."/20-ocel.png")
  181.  
  182. item_light = addModel("item_light", 1, 4,
  183. [[
  184. XXX
  185. .X.
  186. ]])
  187. addItemAnim(item_light, "images/"..codename.."/kvetinac.png")
  188.  
  189. item_light = addModel("item_light", 3, 3,
  190. [[
  191. XX
  192. ]])
  193. addItemAnim(item_light, "images/"..codename.."/bota.png")
  194.  
  195. item_light = addModel("item_light", 2, 6,
  196. [[
  197. XX
  198. ]])
  199. addItemAnim(item_light, "images/"..codename.."/botka.png")
  200.  
  201. item_light = addModel("item_light", 2, 7,
  202. [[
  203. XX
  204. XX
  205. ]])
  206. addItemAnim(item_light, "images/"..codename.."/klobouk.png")
  207.  
  208. item_light = addModel("item_light", 1, 7,
  209. [[
  210. X.
  211. X.
  212. XX
  213. XX
  214. ]])
  215. addItemAnim(item_light, "images/"..codename.."/zidle.png")
  216.  
  217. item_light = addModel("item_light", 26, 1,
  218. [[
  219. X
  220. ]])
  221. addItemAnim(item_light, "images/"..codename.."/hajzlak.png")
  222.  
  223. item_light = addModel("item_light", 28, 20,
  224. [[
  225. X
  226. ]])
  227. addItemAnim(item_light, "images/"..codename.."/balonek1.png")
  228.  
  229. item_light = addModel("item_light", 28, 10,
  230. [[
  231. X
  232. ]])
  233. addItemAnim(item_light, "images/"..codename.."/koulea.png")
  234.  
  235. item_light = addModel("item_light", 29, 6,
  236. [[
  237. X
  238. ]])
  239. addItemAnim(item_light, "images/"..codename.."/balonek2.png")
  240.  
  241. item_light = addModel("item_light", 27, 14,
  242. [[
  243. XX
  244. ]])
  245. addItemAnim(item_light, "images/"..codename.."/musla.png")
  246.  
  247.  
  248.  
  249.